Quote:
Originally Posted by NoOne
i wouldn't do it each year. it wouldn't cause any problems with inidividual results in a noticeable way, but it will cause extremely year-to-year flat results as far as league totals are concerned.
the auto-calc is even more accurate than in years past. it's better than 3 seasons for sure, now. you click that and BA will be +/- .002 or so at the most from what hits/ab totals caclculates to.
hitting it one time will not cause flat results - no worries there. it merely callibrates it based on current players in league to ~roughly hit the totals. talent ebbs and flows in ootp. depending on where you are at, you may see it go up, down or both after that point. either click again if oyu don't like something, or adjust them individually after this point for best results. (remember it's relative to the base from which you change -- e.g. sweed used "1" as a starting point... where as 10% increast from .800 is .880) if you increase HR 10% you will reduce BABIP a bit, so 1 adjustment usually requires a few more to maintain the status quo eslewhere.
transitioning from real players or initial fictional seed players is a reason to click occasionally. year-to-year isn't necessary, but ever ~2-3 years during heaviest transition years.. 3-5 at beginning and end of that period of time (~20 years for a full league turnover? give or take).
basically, those players are not the same as what will be created over time. so, the modifiers need to be adjusted as it transitions one way or another.
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I'm glad this thread is here because I feel like a n00b right now. I haven't messed with LTM's much and still don't feel I have a handle on them. I have a completely fictional 16-Team league and don't want to import historical stats at all. I just want to be able to control, say, HR's gradually rising across a decade and maybe strikeouts falling. So how do I go about doing this?
I have my league totals from my previous season inputed as follows:
AB - 89446
H - 24853
2B - 3993
3B - 867
HR - 2181
Walks - 8793
HBP - 350 (I actually can't find the real total from the previous season :-/)
Strikeouts - 9816
BABIP - .283 (this is what it was for 1949 season)
So in order to increase, say, HR's by 10% to I put 1.100 as the Modifier? Would that work? And .900 to decrease triples by 10%?
When I click on the Auto-Calc button it gives me some funky modifier totals as below:
H - 1.007
2B - .876
3B - 1.315
HR - .679
Walks - 1.027
HBP - .222
Strikeouts - .322
BABIP - (LG AVG) .278/.345/.415
So does that mean my HR totals are going to drastically go down compared to the 2,181 that were hit in the 1949 season? I'm so lost, haha. For what it's worth, I hit Auto-Calc before the 1949 season.