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New Patch Blew Up Neutralized Stats
New patches have ruined historical leagues with neutralized stats.
After the latest patches (.54 and the .56 hotfix), I tried creating a new 1962 historical game using neutralized stats and found the ratings and preseason predictions were deeply messed up. To test whether it was a problem with neutralized stats, I set up another league with real stats. The screenshots below show the differences. League setups are out-of-the-box, with "use development engine" instead of "recalc" selected in both cases. Compare the two, and you will easily see the problem with the neutralized stats setup.
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