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it's probably made to be a bit rare, so that there's some consistency to your league in any 1 decade, for example.
if you want to test it, make a backup, restore it as some throwaway league and sim it out over night with whichever League evo you want to test out... should see at least some examples of each with that much sim time (quit job in game, turn off some asthetic-only stuff like asg, awards, pictures, reduce level of statistical detail etc... speed up sim / reduce space -- more info for you by the time you get back to the PC / wake up / whatever. just leave anything integral to the modeling left as you will use it - aging, ai eval, strategies, injuries, etc etc obviously if it's 'evolution' changed that's different)
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I am fairly certain teh game moves toward a "type" of distribution. so, don't expect a "2" to more to a "12" market or something... or if it does, maybe some other markets will lose a tick or two. maybe evolution simply doesn't care like the normal movemnt typically works... never used league evolution. i do hand-tailor financial environements for every league i make - no exagerration.
when i've set too many teams as "5" to start, i see alot more movement initially with market sizes. so, i would wager when moves occur, the overall average market will either remain the same or move slowly back toward that typical average market size. total guess, though.
test it: let a league doa default startification and watch movement, then one with all 5's... maybe the middle jsut has more liekly hood ove movement.. could be many reasons for what i saw, plus being fooled completely.
Last edited by NoOne; 05-03-2017 at 12:52 AM.
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