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I cannot say it's still this way, but in the past the injury system worked a bit different than that. What happens is this: an injury occurs, game then decides on severity, and body part, then it goes to text file. In the file itself, each every event has a certain probability of occurring(this number is in the txt. file). I could be off a little, it's been a while since I've fiddled with the injury file, but I'm pretty sure this is how it works.
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We're All Wednesday Aren't We?
WAWAW
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