Thread: Draft rounds
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Old 04-16-2017, 10:36 PM   #13
PSUColonel
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Quote:
Originally Posted by NoOne View Post
my info was for a real mlb setup... but i don't have the signings rules on a $ cap... so, that would be a bit more influx for my leauge than yours. draft pick trading is off for me, but if it's on that would cause more volatility in who runs a bit low on players in any given year, too. other factors defintiely influence this and need to be aco****ed for.

if that's the case i recomended 30? how many do they not sign per year, that would be the bump up.

~30 does result in 1-2 teams gettinga bit low, as i mentioned and not frequently... they would be the ones singing the extras from FA.

that's the whole goal of reducing rounds - so that some teams don't hoard 100+ rookies on 1 team (not spreadout, i mean if they have 3 rookeis, 1 actually has ~100+ players)

the few that have more teams at the Rookie level than every other team in the league will have to sign some FA, if you reduce from default. if you reduce drastically, the whole league will.

i don't think that's a great idea either, though. But, once the draft detoriorates into subpar players, it really doesn't matter if signed or drafted. they are all of equal quality after a certain point. only TCR can save them.

I completely agree with what you are saying and would definitely like to be using 30 rounds....as you said at that point it doesn't matter if the players are drafted or signed. My only real reservation in all of this is that the league will still have to maintain a healthy number of free agents in order to accomplish this. Will there be enough FA's year after year after year for this to be the case? I would rather not have to "create" players, or manually insert them when they never existed in the first place.
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