Quote:
Originally Posted by Lukas Berger
Markus made some tweaks to help with this.
He also had this to say, which makes sense to me:
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Thanks for following up and making the adjustment.
I understand Markus' thought on that topic and which gets to one of my other threads on In Season Development. How do we get the AI to tinker more as that would truly replicate a real life manager. The Scouting System provides some means for a human manager to tinker based on relying more on stats then ratings.