you'd need info from all teams over many years to understand the impact you had from the settings changes -- and assumes you have a baseline to compare from "default" in game as well as some RL-based target.
the one-up setting from "normal" is realistic rates of injuies.
player evaluation can be changed to use more stats... if your goal is more shuffling, i guess you could try tweaking that a bit, too. more stats = more knee-jerk reaction to small sample sizes. so, for your goal, i'd guess you want to use more stats and across less time - whether you use current or last year, just make 1 /3 years significantly more prevalent.
(argument for last year: during initial 'time' of a current year, those stats are not fully weighted until the sample size is 'larger' to warrant it -> per ootp feedback. so, any weight you put into current year gets dumped back into the other 2 in i assume a proportionate manner to their %'s in the settings. all that said.. i'd still suggest the current year being biggest weight relative to what you want)
Last edited by NoOne; 04-12-2017 at 05:45 PM.
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