Quote:
Originally Posted by mjj55409
Just simmed 1901 again. Different teams at different points in the season, but still the fictional players are created. Clubs are not running out of cash and there are still 29 free agents in the pool. This might need a bug report.
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I know that Spritze has done testing with this mode of play (and others) and has had issues with unwanted fictionals. Tiger Fan describes in this tutorial of getting some fictionals. OTOH, I only get ficts when I add a new minor league, and they are easy to identify (and delete). So I'm thinking it's one (or more) of three possible explanations for these varied results with fictionals appearing: 1) slight but significant differences in settings or source files, 2) different build versions behaving differently, or 3) a bug that causes erratic fictional creation behavior.
I'd wait and see what some others - mitchkenn? davidwatts? - might have to add to this, and then consider reporting as a bug. If anything, this reinforces the need for a checkbox:
Create none-zip-zero fictional players under any circumstances, ever, no matter what, despite what other settings might indicate. Never. Ever. Nill. None. Not a single one. Zero (0)... And then have that feature actually work.