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Old 04-11-2017, 06:11 PM   #17
NoOne
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Join Date: Apr 2015
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i forgot to hit auto-calc for year 1 of a real mlb league i just created for a little dinking around....

either way, they have a default slugging of .412 -- that's going to be steroid era and higher results... i use a custome set of LTs, and they are closer to last year's than this year's defaults... so it's an okay comparison to relate to for you, i think. (.404-.405 slugging last year? i jst don't see the default #'s often enouhg)

MR were terrible, but the league ERA was ~4.30-4.50 or somethign elevated like that... that was using the new defaults out of the box... i did forget to auto-calc, but the league was pretty much ther (it wasn't 1.000's, so they must have them set for year 1?)

year 2 after auto-calc with my LTs, those same MR had banner years, followed by more average or worse years, but still in line with their ratings, imo. never as high as they were that first year with slugging at ~.410+, for obvious reasons.

relievers of MR-quality and probably lower seem to be a bit more sensitive to whatever accounts for the elevated runs scored in the statistics. probably the sp, too... you may want to reduc HR from default, after an auto-calc start reducing HR ltm by a certain amount and tweak that amount over time as you learn what you need... making a couple assumptions that this relates... if not, nevermind.

FYI: if you drop HR, you are adding to balls in play and increasing BABIP... you need to either asjust the League Total for babip or adjust balls in play or hits another equal oppposing way. i think those LT#s are supposed to jive for best results. stick to LTM even if the # is not what you want - the LTM can get it there, alone. it's easier, midstream. if you auto-calc and can do so after an LT-change, it's no biggie.

Last edited by NoOne; 04-11-2017 at 06:54 PM.
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