Thread: Shohei Otani
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Old 04-05-2017, 08:39 PM   #35
BBGiovanni
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Quote:
Originally Posted by Lukas Berger View Post
Oh sure, but if we had crystal balls that could actually rate everyone correctly then we'd be working for an MLB team and getting paid $10,000,000 a year

I'm not really sure what anyone wants from us, are we supposed to be better than the real scouts?
Well, you should probably set the bar higher than that :P

I don't mean to criticize the methodology, about which I know nothing. It's just a hazard for sports game designers, but in baseball at least you can hide behind the horrible numbers of #1 draft picks that go nowhere or wash out. Maybe the regular talent change randomness setting takes care of that, as you say, over the course of time. But, Ichiro is a great example of the phenomenon. I'm old enough to remember many Japanese players who were supposed to be world-beaters when signed and he is the one unique talent out of the whole bunch (with honorable mention to Hideki Matsui).

I suppose in OOTP it's a feature and not a bug, in the sense that there might be 4-5 guys in a draft class with the "potential" ratings to be another Mike Trout, and after a couple of years there's one Mike Trout, one Dizzy Trout, and several Steve Trouts, and it washes out over the course of all the games we all sim all over the world.
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