I apologize that I haven't fully read the thread, but one thing I wanted to chime in on, is that ticket prices set by the AI are fairly well-explained by the "fan loyalty" number. i.e. fan loyalty=100 teams have the highest ticket prices.
Every year in my league I do a linear regression of ticket prices vs. fan loyalty to determine where to set my own ticket prices. Usually 50-70% of the variance in ticket prices is explained by this alone. I figure the rest is tied up in market size, team strategy, and some owner/gm attributes.
The point being, one way to perhaps handle the ticket sales aspect of financials (this is on OOTP's side, I don't think we can change this number even in comissioner mode?) would be to stratify the fan loyalty by league. By capping fan loyalty at say 20 in the lowest league, and setting a floor at 80 in the highest, ticket prices in the lowest league would automatically be drastically lower.
I apologize if you've covered this in the thread already; I see you've done a ton of work and I'm just posting on a break at work. Didn't have time to pour over it all.
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