Quote:
Originally Posted by T-Bone
I am not willing to compromise performance for graphics. 
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Simple proper ball flight is not graphically intensive and wouldn't impact game play.
Edit: even in the 2d mode you could have a black shadow that mimics ball flight. The location of the hit is simply mapping the location of the hit and identifying where it would land on the grid of the field. Most of this information has to be generated based on the game play already it is simply not properly mapped out or rendered graphically. Most baseball sim games have done this quite easily baffled as to why it isn't here. Everything else is stellar