Quote:
Originally Posted by elchriso
Perhaps a minor detail, but do you think the game is able to factor in market size in a pro/rel setup? Before this upcoming edition I felt the game assumed teams were within the same general realm of financial ability to compete with eachother. Sure there are small and big market teams but the small market team can still win the World Series on occasion. However, if you want to make a really deep setup, is the game setup in a way that a team from Shereveport, Louisiana realistically isn't going to be able to go toe to toe with the Yankees and probably doesn't have the financial muscle to make it too high up the ranks?
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OOTP already takes into account "market size". Although it is a separate input that can be edited in commissioner mode. I believe the reason it isn't formally tied to geographic cities is the population of a city is not completely related to the size of a team's "market". For example if you look at hockey. Many Canadian cities are small by comparison to American cities but they are loaded with hockey fans and thus have bigger markets.
Another instance is shared markets. The Giants and A's share a market yet clearly have different market sizes. Separating market size from population maintains the ability to customize these relationships.
I have a fictional league I run based in Australia where I have teams from large cities regularly and usually perennially making a "champions league playoffs" and teams in smaller cities and towns rarely snagging them. But it took some tinkering with market size numbers to get the balance right.