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Yeah, I don't know why a simple graphical "less-pawny" look like Microleague's would be so difficult. It doesn't need to be super detailed like a PS4 game... All those ancient games like Earl Weaver and Microleague showed ball flight, fielding, base stealing, wall heights, etc. and it took up the space of a 5 1/4" diskette (whats that?!?!)
If need be you could toggle between the usual interface and the 8 bit graphic display with minimal stats/ratings on field if that's the difficult thing.
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