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Old 12-16-2016, 06:42 AM   #14
BigRed75
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Sorry guys, I'm still with the OP on this one. It's something that I've brought up on numerous times in the past (although more politely) and it is a problem.

Yes, LGO, the real-life expansion process adds minor league affiliates gradually. And that would be fine - if the game did it. Which it doesn't. The expansion teams are stuck with those affiliates unless/until they are manually changed. And I'm sure you can agree that giving an expansion team two SS-A affiliates AND two Rookie affiliates is ridiculous.

OBSL, I do have a programming background. And while I haven't looked at the OOTP source code, of course, I still can't fathom why the expansion process would have been coded to make the new teams' farm systems so bottom-heavy. Perhaps there is a good reason, but like I said, I can't work it out. To me, it seems like a decision that wasn't well-thought-out but hasn't been fixed because not enough people care to ask for a fix. I certainly feel like I'm in the minority in doing so.

I don't know, maybe you've looked at the code and you can tell us.

Yes, you *can* change things around manually (and goodness knows I have). But does that mean you *should* have to? It would be nice to not have to re-build the minor league systems manually, but I'm willing to do that work-around anyway in order to be happy. But it's not going to stop me from asking for a fix.

Besides, minor league expansion is so jacked up anyway (i.e. putting new International League teams in California, etc.) that I feel there will always need to be some part of manual changes required.

Anyway folks, a pleasure as always.
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