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League totals and modifiers will make comparing ERA or the like nearly impossible.
e.g. if you're leagues typically aveage ~4.3-4.5 ERA, then a 2.00 ERA is insanely amazing. if it's ~3.5 it's just a typical cy young guy, but the consistency is still amazing (totally guessing to just point out hte concept).
era+, ops+ will translate.
war is not a good one to use, just like ERA, k's, k/9 etc. WAR depends on probabilities and weights being the same, which the aren't as eras change in real life and all the variations of LT/LTM et al, in the video game. war is dependent on a "theoretical" average player... if the game adjusts this on its own, that's fine. if not, it's wortheless between leagues just like the other typical stats.
those two players at the top are nearly identical, regardless of slightly different results. even their stamina must be similar. to get to 270+ consistently with ~35 GS, you need near 200/200 stamina or a knuckleballer with "higher" stamina (figure they can average 10-20+ more IP per year than you expect with given stamina). One maintained it longer, or was just lucky early with the # of IP up near 270. i've had a 60/100's stamina guy reach that with 37 GS once, he was actually quite efficient for mid 60's stamina/100 and got to 240-250's often. one guy guy hurt more and didn't start as much his first two years... factor that and 1 less year played, and they have nearly the same GS, too. wins? looks like one guy had more consistent talent around them, too. can't control that as a pitcher.
Last edited by NoOne; 12-14-2016 at 01:16 PM.
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