Quote:
Originally Posted by BigRed75
Why not just make it a rule in your online league?
If there's people gaming the system to that extent, I wouldn't want to be in a league with them.
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I hate ticky-tacky super hard to enforce rules that are separate from normal game flow.
Do you want to scan every contract that is signed in a 24 team league to see if it violates the rule?
Tons of unnecessary make-work for something that could be solved with a simple checkbox.
And people ALWAYS game the system. The history of online leagues is trying to find any competitive advantage the game gives you. If there is a flaw in the game, people will find it and exploit. Its normal and expected.