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Old 10-04-2016, 01:25 PM   #56
Dark Horse
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Join Date: May 2002
Location: Texas!
Posts: 2,633
Quote:
Originally Posted by Markus Heinsohn View Post

Challenge a friend for an head-to-head exhibition game with your team from your solo league.
Positive: Easy to set up, quick action
Negative: No real reward, cheating is easily possible by editing players
This is the only mode that i would use; just two friends passing some time playing a game. i wouldn't think their could be much cheating. In a sense you would treat it like an online league. Both GMs would have to be using teams from the same game file.

In fact this would be good for online leagues. If you just wanted to watch a game in the 3D environment and let the AI run the teams as usual.

Quote:
Originally Posted by Markus Heinsohn View Post

Play head-to-head games in an online league
Positive: Good immersion, games mean something
Negative: Only the first game for a sim period (i.e. 7 days) would be playable, so commishes would have to sim & post league files day-by-day if users want to play out every game. Timing issue (in real life I even have problems meeting friends for a coffee, how likely is it that users in online leagues find the right time to meet and play?)
I can't see myself using this in an online league. I would want all my games decided the same way. Not i win when i manage the team, but we lose when the AI runs the team. And lke the logistics would be hard. But it is even more difficult than you presented. The smallest league i played in was a 16 team league. That is eight games where people from different time zones and sometimes in different countries/hemispheres. How do you decide that? Home team pick the time? i'm not playing in that league. Really, i don't see this option that a league can take advantage of unless you have a league full of high school or college students or retired people who live in the same city.

Quote:
Originally Posted by Markus Heinsohn View Post

Something like FIFA's Ultimate Team or MLB The Show's Diamond Dynasty mode
Positive: Great immersion, a new play mode (collect player cards and set up your team with them, card packs can be purchased or unlocked via achievements), no cheating easily possible, can challenge & play against strangers or friends via matchmaking, user teams can take part in automated league play
Negative: Lots of development work, success depends on number of users playing this mode
Ugh no. i want players to have their natural progressions, not "power ups" that was purchased. i want players that are drafted, signed or traded, not purchased.

Quote:
Originally Posted by Markus Heinsohn View Post

Do you have a different idea for an online / head-to-head / e-sports mode in OOTP?

Cheers,
Markus
My number one want for online leagues is to allow GMs to submit trades in-game. Take that out of commissioners' hands; make their job a little easier.
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