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Old 09-29-2016, 09:50 PM   #38
MKG1734
Minors (Triple A)
 
Join Date: Jun 2014
Posts: 256
Deju Bru:

I said in my original post that I had notified the site and the development team in the past about the numerous AI issues. The message was directed at Markus and Matt.

I dont necessarily feel it a requirement to respond to you, but I will to be fair:

Post #1: http://www.ootpdevelopments.com/boar...667-post1.html

Post #2: http://www.ootpdevelopments.com/boar...313-post1.html

Post #3: http://www.ootpdevelopments.com/boar...331-post1.html and http://www.ootpdevelopments.com/boar...395-post3.html

Post #4: http://www.ootpdevelopments.com/boar...53-post52.html

Post #5: http://www.ootpdevelopments.com/boar...631-post1.html

Post #6: http://www.ootpdevelopments.com/boar...803-post1.html and http://www.ootpdevelopments.com/boar...859-post7.html

This is only a sampling of issues with the AI that I have brought to the development team's attention.

Rather than spending limited resources on "new" material ... the development team would be wise to re-write much of the logic / sim engine.

A working game with less bells and whistles (see: options, new features) is better than shiny, new options built upon a shaky, weak foundation.

Last edited by MKG1734; 09-29-2016 at 09:53 PM.
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