|
I'm guessing that the player evaluation settings are effectively the weights on a weighted average. In that case you shouldn't think of '10% in between them' as the important number, but their ratio. So for instance, with the above 25/15/5 ... 25/15=1.67, so this year's stats is 67% higher weight than last year's stats. But 15/5=3.0 so last year's stats is 200% higher weight than 2 year's ago stats. Now, let's say you look at 20/10/5
20/10 = 2, 10/5 = 2, so basically, look at it like 1 year ago is twice as important as 2 years ago, and this year is twice as important as last year.
This so far is a bit more confusing-sounding than it really is. Just think of it like this: the number for ratings, set that to how important you want ratings to be. Do you want it to be 50%, 60% of the total? After that, break down the numbers so they add up to 100 in whatever way you like. If OOTP is doing it right it doesn't matter if they add up to 100, but whatever. So let's say you want 60 for ratings, and then to halve the weight for each previous year's stats. That would be approximately 60/23/12/6.
For the math inclined, the weighted average is just sum(weights * values) / sum(weights).
|