Quote:
Originally Posted by swampdragon
Try creating a normal 1947 historical game with the following settings:
1. You are Commissioner.
2. AI roster changes are blocked. All teams are placed under human control.
The reason for this is that the AI will intervene and pull the good players out of the Southern League before you can stop it, placing them on other teams within the organization or even on other teams outside the organization they played for that season. Those settings may minimize the damage.
After that, I see no alternative to finding the players on the Southern League rosters one player at a time and using the editor to place those players on the correct teams. If you have the settings I suggested, at least the players won't disappear a second time. They should all be out there somewhere. Start with the parent club and its other affiliated teams.
|
I think this is the way I sat it up... commissioner mode was chosen in the setup.
I think I messed up creating the league... it looks like I may have imported the minor league database twice.
Thanks for the suggestion... I'll see what happens.