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Old 06-01-2016, 05:01 PM   #6
SxSnts9
Minors (Double A)
 
Join Date: May 2016
Location: Pennsylvania
Posts: 154
I think what he is asking for is if the OOTP engine will purposefully lower a player's ability if the league has too many studs in it at once. And the answer that Lukas is giving is basically a no.

What Lukas is saying is that the overall ratings are relative to the league the player is in. So the player's ability isn't changing its just his rating relative to other players in his league. Here is an example to clarify.

Take Johnny Cueto. A good pitcher, occasionally great, but not a world beater. If you put him in a high school league though he would probably be a 75-80 overall because RELATIVE to the other players in his league (pimple faced 17 year olds) he's an absolute stud. Put him in the MLB, he's probably a 55-65 overall. Because relative to Major League Baseball talent he is above average but not the epitome of dominance. Finally let's put Cueto in a league made up only of HOF caliber players. He's probably a 35-45 overall because relative to HOF players, he's not in their class and would struggle.

No matter which league we put Cueto in his ABILITY remains constant, but when you compare that ability to the player's he will be facing his overall rating will change. So the OOTP engine doesnt look around a league you create and say "hey there are too many stars here, I'm going to decrease some players ABILITY.". It looks around the league and compares each player to the overall talent in that particular league and says "OK this guy is a 75 overall because RELATIVE to the talent I see he is that much better."

Hope this helps.
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Last edited by SxSnts9; 06-01-2016 at 05:03 PM.
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