Quote:
Originally Posted by Matt Arnold
No, higher adaptability is better, but that rating doesn't really come in to play too much.
Keep in mind that the chemistry stuff is a "bucket", so if you've added some veteran leadership, it won't immediately shift everyone into the happy camp. They basically have to build it up. But yeah, in general, losing sucks, and it will just take time to get people happy again.
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Ok, I was sure you had mentioned during Beta that a low number was good, bad old memory