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Adaptability
I just finished a disastrous season where my talented team got into a death spiral of bickering, poor morale and losing. I never could get to the bottom of it. It was a young team and when I got the first "bickering in the clubhouse" report I immediately traded for veteran leadership. I also looked at the personality reports and didn't find anyone awful. In general it's a good group - mostly normal and lots of hard workers. Bringing in the veterans didn't seem to help. When I looked at the moral section, most were just saying "doesn't handle losing well" and not complaining about other players. Nevertheless, it was the team chemistry with the "very unhappy" frowny face and not team record.
This got me curious so I went to commissioner mode and looked at the personality ratings and morale ratings. The thing that really stood out was that no one on my 25-man roster had an adaptability rating greater than 10 (on a 1-200 scale)! Further curious, I looked at the league as a whole. In general adaptability ratings are very low. Not as low as on my team, but I only found a handful of players with adaptability greater than 100. A large majority of players are under 20.
My question: is this a bug or a feature? I ask because it feels to me that the morale system has more of an effect on game results in this version than in 16. (could be just my particular young team though) But, I'm wondering if this might be due to a bug in generating the adaptability ratings. Or maybe the designers decided to increase the effects of morale and decided that lowering adaptability overall was a way to accomplish this. Or maybe it doesn't have much to do with anything at all. (by the way I'm the GM and manager - not sure what my ratings are - but the bench coach is conventional and normal)
Are others seeing the same thing? Is this different from 16 or have the adaptability ratings always been on the low side?
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