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Old 04-05-2016, 07:29 PM   #36
jarmenia
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Join Date: Mar 2002
Location: Tampa, FL USA
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Quote:
Originally Posted by endgame View Post
Good article. Very interesting. I'd like to see the clubhouse atmosphere enhanced in some way, but primarily I think we need to look at expanded influences, whether the postiive or negative. All this down the road, I'm sure.

So let's cut to the chase in the system as it exists now. You've identified your problem player. Now what? Not much beyond what I've already mentioned. What would you suggest the game could incorporate in terms of choices available to either the Manager or GM, given we have both roles in play now?
Assuming I've been able difinitivly identify the problem player, unlike I can now, I would probably use traditional management techniques to try and resolve the issue. That might be benching the player but telling the media he has a day to day injury, having a private conversation with the player, asking my team captain to talk to him, suspend him without pay, trade him, or release him.
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