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The BNN page does show personality traits, but I can't find how those combinations role up to the players overall personality. I.E., what combinations mean a player is a leader, a cancer, a prankster, etc. In fact, until I saw those terms on the forum, I did not even know they existed. That info needs to be summed up right below work ethic on the BNN page.
We as the player of the game, do not have a chance to interact by speaking directly with our players so have no way to apply our human intuition to find out if they are an a***ole or if the guy is the nicest guy on the planet. The game needs to provide that information to us in a simple way. I'd even settle for a chart in the manual indicating how the various combinations produce the players ultimate personality so I could quickly do some math and know the personality of a player. I should not be forced to guess what things mean when the information is critical to make the game playable.
Until this feature is made more useable, I will continue to use commish mode to find the info required to make GM decisions.
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