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Old 04-05-2016, 02:36 AM   #26
Hkim
Minors (Single A)
 
Join Date: Oct 2014
Posts: 57
It just needs to be clearer in general. I'm okay with how the backend of it all works, more or less, but there needs to be a better way of presenting the information in a way that we can easily see and then figure out how to deal with.

The challenge should be in whether we need to get rid of or recruit players/personnel and whether that's worth it or not. The challenge should not be in scrolling through various windows, taking vague steps, and hoping that your changes are moving you in the right direction.

Even that last part would be a decent feature by itself. If I could discover if a player's morale is currently uptrending, downtrending, or staying the same, it could go a long way towards figuring out if I'm making a difference.

Last edited by Hkim; 04-05-2016 at 02:37 AM.
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