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Old 03-26-2016, 06:32 AM   #75
Sebastian Palkowski
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Join Date: Mar 2002
Location: Hamburg, Germany
Posts: 5,589
Donīt be disappointed, the number of fictional and historical users is small compared to modern users but both groups (historical/fictional) are still a significant number of player we donīt want to lose. So we will not ignore them but work on both modes as well, just not as much as on the modern mode. And one thing always to remember: almost all modern features will be part of fictional/historical leagues as well, so they will also see great improvements.

With your two wishes: that are perfect examples for my point above, both will be looked into for the modern game (better schedule generator and more flexible PO) and if they make the cut, they will be available in historical/fictional as well.

Quote:
Originally Posted by GiantYankee View Post
Sebastian, thank you for your honest feedback in regards to FHM 3. In particular your plans for fictional leagues. As a fictional player across various text sims, I'm really disappointed to hear so few people play fictional which will result in less time spent on new features for fictional. I'm a person who enjoys smaller league setups.

My requests:
1) Schedule improvements for fictional leagues. It appears that an
in-game schedule generator may not be possible. Would love to see a schedule editor so we can create schedules that match some of our OCD tastes. If that's not an option than maybe hard coding a balanced divisional schedule for one or two of the fictional leagues (maybe 12 team or 16 teams).

2) Customizing playoffs. I really would like to have the option where the playoffs don't have 50% or more of the league making the playoffs. Especially with smaller leagues.
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