Quote:
Originally Posted by JeffR
No, 60 points in each of the attribute categories (although effectively it would never be that much, that would be an enormous rate of increase and there are various factors restricting the growth of certain attributes.)
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Okay so I'm confused now. All my development reports look like this:
A player gets a stat increase of 1 in a particular attribute. From reading the manual, I thought this was how development was supposed to work. From what you are saying, it sounds like the development should resemble more of what it did in FHM1. Like this:
Where players can increase attributes at a rate of 1 per month, but multiple attributes can be increased in a month.