|
this may or may not be a buy, or even worth fixing... but there may be a data integrity issue in very select cases.
after a very long-run sim without stopping, ram bloats to 2-3 gigabytes of use. i think on some occasions after closing the program, it has not completely written to disk yet. if the computer is shut down right after it is closed, after rebooting that league will not load anymore.
i could be wrong. on one occasion i did use rammap and cleared working memory and such, but only after saving and closing the program. before i did this but after ootp was closed, i noticed a hefty chunk of ram still in use.. and the only possibility was the remnants of ootp (nothing else was in use that could use 800mb of ram). because i cleared the memory i could not re-open that particular league.
i know the latter happened, i think shutting down caused the same problem.
i've seen a similar situation when you transfer data from one hd to a hd in pio mode. because the pio mode hd only writes at .5-4mB/s and the faster hd is writing to RAM at 100-150mB/s, the file transfer window will show completed, but it really isn't. if you turn off your computer before the entire ?metafile? is written from RAM, you lose that unwritten data.
it's as if there is still important things in RAM that are required.
like i said, this is very unlikely to happen to nearly all people. it could also be related windows shutdown settings i've changed in my registry to speed up shutdown.
either way, i don't see why the program needs to eat up so much RAM over time - not a big deal, if it's needed. i know ram will provide the best performance. and holy %$#@ on the i/o writes it does. you should defintiely warn people not to use this on SSDs until they last longer, lol.
Last edited by NoOne; 09-30-2015 at 02:26 AM.
|