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Originally Posted by pbbm
To me it's weird that you see height in only inches when editing a player's attributes and not both feet and inches (which is how it's displayed in other screens), but it's nothing you don't get used to after a few minutes.
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Just a little easier to edit that way, only one field to change instead of two. It makes a difference when you're doing a lot of editing.
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In custom game, it would be nice to be able to set a maximum/minimum contract size for a league, or an 'average' contract size so that it forces contracts to vary around a specific range (unless the salary cap and salary floor essentially accomplish this during league creation, I just turned them off to experiment with fictional leagues).
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The database does have fields like that, but we'd have to do a little thinking before making them editable - the AI uses that kind of data in its decision-making, so odd values in them could have some nasty effects.
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I had one minor problem where I exited out of my NHL league and couldn't load that game through Continue Game, or manually, but a quick restart of FHM 2 fixed the problem and I haven't experienced it since.
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Exited by going back to the start screen? I'll have a look. I think I remember something like that happening a while back in testing, but thought we'd fixed it, and haven't seen it since.