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Only played with it for about an hour, but it's great fun so far. I spent some time watching games, did a little custom game playing, and tried to edit some attributes to see what it's like.
To me it's weird that you see height in only inches when editing a player's attributes and not both feet and inches (which is how it's displayed in other screens), but it's nothing you don't get used to after a few minutes.
Game engine seems really great, and I love the way games play out. Simulated four or five games through the fastest sim options, and they turned out nicely without any issues.
In custom game, it would be nice to be able to set a maximum/minimum contract size for a league, or an 'average' contract size so that it forces contracts to vary around a specific range (unless the salary cap and salary floor essentially accomplish this during league creation, I just turned them off to experiment with fictional leagues).
It would also be cool if you could hit a 'randomize' button for players in custom games, instead of editing individual attributes if you're not happy with them.
I had one minor problem where I exited out of my NHL league and couldn't load that game through Continue Game, or manually, but a quick restart of FHM 2 fixed the problem and I haven't experienced it since.
The game's very good though. There's nothing about it that I've seen so far in my brief time with it where I've said "that's dumb" or "why is that a thing?". It does everything I expected it to, and it does it all very well.
Looking forward to many hours with this one.
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