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I'm not making excuses here, but . . .
Has there EVER been a computer game that had what anyone would consider "good trade AI"?
Out of everything in OOTP, that has to be one of the most complicated pieces of logic. Even when you talk about things like setting your own lineup, there's really a limited set of decisions the AI has to make. Within my roster, who has the highest OBP? Who are the power hitters? Etc. When you talk about AI roster moves, it gets a little more complicated because now the AI has to factor in its entire organization, what its needs are, and so forth.
But when it comes to trades, it has to not only factor in its own organization, it also has to factor in YOUR organization, plus current and future money implications, and so on. It also has to factor in things like "can I get a different replacement from the free agent pile, waiver wire, or some other less expensive route?" It has to try to think ahead to down-the-road implications for its club. It also has to factor in draft pick trading if that is enabled. As a computer algorithm, it essentially has to boil that all down to a number for each side. "I think my side of the trade is worth X and yours is worth Y." And if Y>X, the AI will accept the trade.
It's incredibly, incredibly fuzzy logic, and each team (in the MLB setup at least) has hundreds and hundreds of players it has to factor into the equation.
It shouldn't come as a shock to any of us that it's challenging to create an AI that not only can negotiate a trade, but that can initiate realistic trades on its own. While you can certainly count me among the people who find the OOTP trading not all that great, I have a very hard time feeling like that feature is "broken" or whatever.
Just my two cents though.
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