Thread: Managing Games
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Old 07-28-2015, 04:36 AM   #29
Questdog
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Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
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Quote:
Originally Posted by ConStar View Post
I will attest to at least one part of this: Slow-footed runners regularly getting infield singles.

I don't know whether it's a failure of the play-by-play engine to accurately describe what actually happened, or whether it's an actual failure of the game engine/programming. What I do know is that an extraordinary percentage of balls that "stop dead in front of the plate," tappers that go right back to pitchers with fielding ratings of 17, etc., end up with a guy with a speed rating of 3 or so ending up safe at first.

I could understand if this was contained to the Billy Hamiltons of the world, but it's up and down the lineup. Not even the worst high school team I played on had this much trouble fielding balls hit right between home plate and the mound. On the real-life ML level, if you hit a two-bounce tapper back to the mound, unless Mitch Williams is the pitcher, it's a throw-out at first base almost every time unless the pitcher air-mails the throw.
This is a failure of the PbP to be able to describe what happens on every play, not of the results (infield single). Faster players do indeed get more infield singles in OOTP, but slower players get infield singles in real life. (A.J. Pierzynski has 5 this year).

Descriptions in OOTP of plays are limited in variety and sometimes don't convey a good picture of what has actually happened.

P.S. In researching this, I found out Paul Konerko, one of the slowest runners ever, once hit an inside-the-park home run.
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