View Single Post
Old 07-28-2015, 01:16 AM   #14
Rain King
Hall Of Famer
 
Rain King's Avatar
 
Join Date: Nov 2005
Posts: 3,323
Which is why I think the most realistic method would be to have no hard-coded potential ratings at all. You have the current ratings, a baseline development engine factoring things like body type and position and then outside factors that can affect how "normally" the player moves along that baseline (i.e. personality ratings, coaching, injuries and of course some randomness). You still have scouts, but now those guys are truly projecting based on weighing certain qualities more/less than the other scouts based on preference.
Rain King is offline   Reply With Quote