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player creation - it's good to be a batter
what i noticed about Ratings compared to 2015 players:
batters - significantly better, beyond a doubt (excluding contact).
Starters - there seems to be ~50% more 51+ starters available (not enough to offset the offensive juggernauts created
relievers - there seems to be ~50% less 61+ relievers.
so you end up with +12% 2b, +16-20% hr , -9% 3b, -30% k's, and +6% bb.
all this amounts to a 4.60-4.90ish ERA and a .260-.280ish avg. with league total modifiers i found to match current 2015 players to recent performance. they are very similar to the default and they only account for a small portion of the increase. in fact i have higher k mod and lower bb rate by nearly +/-.060ish on both mods. and it doesn't slow it down much.
the walks, k's would be exagerrated quite a bit more with default settings.
i've simmed out to 2040 on 2 different occasions and both times had similar results. this time i noted how many players relative to some important ratings.
(the screenshots are in a zip if you want to look at the players that fit on first page. you may need to rename and fix the extension: .zip, .z01, .z02, .z03 instead of the "parts." this forum has some odd file restrictions lol.)
2015, number of players with 61+ rating:
Contact ----- 65
Gap Power - 63
Power ------- 87
Eye ----------- 68
K's ------------ 43
51+ SP ------ 59
61+ RP ------ 81
2040, Batting, 61+ Rating:
Contact - 62 ---------- -3 players
Gap Power - 134 ---- +71 players
Power - 177 ----------- +90 players
Eye - 175 ---------------+107 players
K's - 191 -----------------+148
51+ SP - 94 ------------+35
61+ RP - 41 ------------ -40
Last edited by NoOne; 06-30-2015 at 10:43 PM.
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