Thread: Market Size
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Old 05-28-2015, 05:48 PM   #13
NoOne
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in my tinkering and testings in ootp '15:

population has a more significant affect on local media contracts than the "market size" rating.

i say that because you can change the market size of a team like Detroit to 20 (21-astronomical) and the local media contract does not increase as much as you expect (~100-130ish/yr if i remember).

you change the population of detroit to 6,880,000 and put market size to 20, and you get a 200+million/year local contract.

So, 'market size' is a bit of a misnomer in the game. relative to 'business vocabulary' it's more like market saturation - ie popularity of the team within that regional population.

comments on fluctuation and change:
not that i think it's important to be in the game (is it a baseball sim or a population sim?), but cities do drastically change over the course of one decade to another. detroit has lost hundreds of thousands of people over the last 2 decades alone.

i just checked the 2010 census, they only have 713k residents. 2000 census: 950k. so nearly 250k in just 10 years - but that number doesn't tell the whole story.

obviously, some of those people stayed in the area but are no longer within the city limits. metro detroit is still nearly 4million and their tv affiliates reach even more. the state is shrinking though, so a good portion of those people did leave the area.

if market size is essentially local popularity, then it should defintiely fluctute significantly. and i think it accurately reflects this. Take KC. they did well last year, yet attendance lagged relative to performance. that's how the game works too, in my experience. detroit in 2006 is another good example of that lag time. i think this is part of market size's function.

other tidbit from goofing around:
i raised the price so high that only 5000 people attended, but the revenue was actually more than the ticket price for maximized attendance / profit, LoL!

ceterus paribus, too large of a stadium can influence attendance and therefore profit. i noticed something seemingly odd, so i slowly decreased my stadiums capacity (maybe started at 62k down to 52k) and as capacity got nearer the current attendance figures it jumped 4-5k in attendance.

Last edited by NoOne; 05-28-2015 at 05:56 PM.
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