Quote:
Originally Posted by MKG1734
I have a thought, maybe some OOTP veterans or even developers could chime in.
I've been messing around with the OOTP settings a lot recently, attempting to test how the AI reacts using different settings ... in particular the AI Evaluation setting. There is a clear belief among some that 'Stats Only' is the way to go, and the way the AI plays at an optimum level. This may be true ... I haven't done enough research to answer this for myself, however.
My thought, though, is this:
What if there were essentially three different settings that you could set for the game to use.
Setting #1 for teams in "Win Now!" mode
Setting #2 for teams in "Neutral" mode
Setting #3 for teams in "Rebuilding" mode
Each setting is applied to the teams above, respectively.
The thinking being that, maybe teams that are set to "Win Now!" could use a setting (customizable by the player, as always) to evaluate players at 100% current season statistics, for example, to highlight their want for immediate help.
The Neutral setting would be a mix of stats / ratings (as always, customizable)
The "Rebuilding" setting would take more into account for ratings than in-season statistics.
Perhaps this would make the 'trade AI' better? Maybe it would also encourage "Win Now!" teams to play producing veterans over a strong-ratings younger player ... while also having a rebuilding team play the strong-ratings young player over a producing veteran.
The developers could probably answer to this more, but this seems like it maybe might help the AI produce better (more correct?) trading activity as well as help the AI correctly build their teams with regard to their "WinNow!" ... "Neutral" ... "Rebuilding" settings.
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But, it already does this... we just don't have sliders for it.
Do some tests and get some data down... I know I can feel a big difference in my games when I'm dealing with "Rebuilding" teams over "Win Now" teams.
"Stats-Only" is a playstyle. You do not have to be playing Stats-Only to take advantage of using AI Evaluation, and as most of the veterans here will tell you, whether you are playing with visible ratings OR stats-only, nearly all of us now use the AI Evaluation statistics set how we think they should be rated.
I honestly don't know any veteran posters at this point that don't use it, customized to their own playstyle. Again, you DON'T have to play stats-only to take advantage of this.