Quote:
Originally Posted by MKG1734
Scouting set to 100% accurate
And Im attempting to watch the game for errors to see what I can fix bc I like to play in what amounts to 'god mode' where I don't control a team and simply watch the league develop. However; this is hard to do when I know the game is making odd decisions with regard to the settings. Therefore, I'm attempting to identify what setting would cause the AI to make such a decision when the settings should, essentially, cause it to make the opposite decision. Not to mention the editor (if there are under the hood mechanisms at work) indicate that the player who is NOT playing is far superior than the player who IS playing.
|
OK, I see what the problem is now. You realize that when you leave the ratings on, and then evaluate it off the statistics, that the overall rating is based on said stats, right?
In actuality, Baez could be the way better player -- but be having a down year, and your scouts are seeing that.
I hate that you guys alienated The Wolf, as my friend is honestly far better at explaining this part than me.
The best thing I can do for you since you seem to really need to get to the bottom of this is to go take this season and go look in the editor at everything. You'll be able to see far more of whats going on and it might shed a lot of light into what is going on.
Baez is showing as a crappy rated OVR because he had a **** year. The CPU scouts are telling the AI that Baez is the better player, so he's getting the nod -- but its pissing you off because the rating (and the production) is telling you that Russell is better (which he is playing better right now.)
I would bet that when you move on into the next season, that Russell will have a ratings jump, and Baez's will decline, and your AI will start putting Russell in the lineup. I won't say I guarantee it, but its a pretty good bet.
I still think you should go play around in the editor a touch, if nothing else but to get a better understanding of how everything works of each other.