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My suggestions...
Allow for editing of contract extensions prior to advancing the season. For example, when I get the players' demands for salary, often its a couple of sims later before I can implement an owner's decision. The player often changes his mind, so I have to sign them for higher terms and then edit them when the season advances.
Add the ability to trade draft picks!
The ability to easily import players and teams from an alternate league into a league. When doing expansion, we want to use a new draft pool instead of watering down teams by having an 'expansion draft'. For me to pull all those drafted players and teams over, its a lot of hassle. Anything to simplify that would be great (and save me hours of entering players/teams/rosters).
Finally, fix the Player Tracker screen to make the position filter buttons to work. And an enhancement to the roster screens in general would be to allow for multiple highlightings - for example, I want to see all LF, CF, and RFers. The only way to do that is to highlight one at a time.
<b>Adding some more ideas/fixes!</b>
Free agency fixes:
1. Fix how any team can press the "Show Offers" button to see an updated list of who's offer is preferred.
2. Fix how you can right click on any player (which has a 'preferred offer' statement) without having the password of the team. This can be used by players to keep playing with their bids until they see that they're preferred bid before sending it in to the commish.
3. Any other exploits which allow people to gauge the player's decisions prior to the advance day button being pressed by the commish.
Make the trade stuff in game work inside the client. For example, receiving/sending offers through in-game email. Remove the pissiness from player's who are on the trade block so that it can actually be a tool that's used.
Last edited by Marduk; 07-29-2003 at 11:33 AM.
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