Quote:
Originally Posted by mainstreet
Yeah, alright, I'll start this. Don't know if I'll finish this morning, but I'll get some stuff done.
What I'm doing is directly coding the XML, so it won't be as quick as I thought, lol. Trying to make it so it's compatible with world_default, but it should also worth in a new world if we add the right <world> tags as well.
Here's some quick XML. The pops aren't quite right because I haven't finished and done the math, but here's the "state" of Viridian completed in its block, so you can see what I'm doing. (In Notepad++, it's indented correctly.) (I don't know what we want to do for lat/long, so have left those blank for now)
<CONTINENT id="7" name="Pokemon World" pop="1000000000" lid="0" abbr="PK" dem="Trainer">
<NATION id="251" name="Kanto" pop="5000000" lid="0" capid="" bbqual="5" abbr="KAN" dem="Kantonese" time_zone="8">
<ETHNICITIES>
<ETHNICITY lid="0" pct="50">
<ETHNICITY lid="2" pct="50">
</ETHNICITIES>
<STATES>
<STATE id="4001" name="Viridian" pop="500000" lid="0" abbr="VIR">
<CITIES>
<CITY id="92001" name="Pallet Town" pop="100000" lid="0" lat="" long="" abbr="PAL">
<CITY id="92002" name="Viridian City" pop="300000" lid="0" lat="" long="" abbr="VIR">
<CITY id="92003" name="Viridian Forest" pop="50000" lid="0" lat="" long="" abbr="VF">
<CITY id="92004" name="Route 1" pop="20000" lid="0" lat="" long="" abbr="R01">
<CITY id="92005" name="Route 2" pop="20000" lid="0" lat="" long="" abbr="R02">
<CITY id="92006" name="Route 22" pop="10000" lid="0" lat="" long="" abbr="R22">
</CITIES>
</STATE>
</STATES>
</NATION>
</CONTINENT>
|
Well for lat/Long we could probably just use cities in the US or something or I'll find a decent map that we can use for an idea. I figured the World file would be the biggest hurdle for our idea, so I'm not in any hurry to rush through it and risk screwing something up. Sometime these next few days I'm gonna put the uniforms and caps in game and get screenshots of them.