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Old 01-06-2015, 09:33 PM   #7
Charlie Hough
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Join Date: May 2006
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Quote:
Originally Posted by The Game View Post
Wouldn't more people play 19th century ball if it was configured properly?
Good job pointing out potentially bad logic.

You have to be careful in how you interpret your user data. Sometimes people don't use a particular feature or mode because it's not implemented well.

It's also important to go deeper than mere usage analytics and conduct additional research to understand how usage matches demographics and buying behavior.

For example, how many users who don't play historical are casual or transient customers vs. long-time veteran customers who who have helped buy and support the product for years? And what about fictional gaming with all the options that were made possible by the development of the historical engine and features? Or how about current MLB vs. fictional vs. historical and how that compares with actual repeat purchases over multiple years?

The historical mode was a huge part of OOTP's success in becoming one of the top sports sims and attracting a core fan base by converting them from using other products. Without the prospect of historical play and the many features and options that emerged out of it, I would bet that a sizable portion of the core customer base would have never materialized, and we wouldn't be having this discussion.

Last edited by Charlie Hough; 01-06-2015 at 09:35 PM.
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