Quote:
Originally Posted by Pacoheadley
It doesn't effect it well enough because of two reasons at least.
1 - There isn't enough cash available for most teams to eat more than just 1 or 2 millions dollars in some cases.
2 - A team doesn't just make a lump sum. They pay a certain amount every year in most cases, but there is no way for this to happen.
I think a simple enough way of doing it would be to just have shared payroll costs for the player involved in the trade. One team has him on the books for $12 millions, while the other team has him on the books for $4 million.
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Well, no. Your points are the reasons this will not work. If not the cash balance, where would the cutoff be? Can I promise an AI team $5 million per year? $10 million? For how many years? What if I don't earn that money, then what? How does the AI evaluate a revenue stream in a game that otherwise does not look beyond 2 years?
Further, a good AI should NEVER accept an overpaid, aging player you are looking to offload for more than a final season or two on a contract and only if you offer enough cash upfront to do that.