Quote:
Originally Posted by Pacoheadley
It doesn't effect it well enough because of two reasons at least.
1 - There isn't enough cash available for most teams to eat more than just 1 or 2 millions dollars in some cases.
2 - A team doesn't just make a lump sum. They pay a certain amount every year in most cases, but there is no way for this to happen.
I think a simple enough way of doing it would be to just have shared payroll costs for the player involved in the trade. One team has him on the books for $12 millions, while the other team has him on the books for $4 million.
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And the game's revenues logic in trades won't let you trade cash if there's no room in your budget to trade it all.
Say I had a player at 4 years, 20M per year left, for 80M left. I'm willing to eat 60M of it to get the player traded, but I doubt my budget & cash on hand is ever going to have room to eat all of that 60M up front. But my budget probably does have room to eat the 15M that I'd get from the 60M I'm willing to pay to get rid of him over the 4 years left, especially since I was already going to pay him >15M for each of those seasons anyways.