Quote:
Originally Posted by Caporegime
I just want to add one more rambling thought to the muck & mire.
Some of us have really bad memories here. Every year Markus gives us an opportunity to request the addition of new features for the upcoming version of OOTP, and every year he adds at least one (some years more than one). While I'm not a big of the addition of 3D, you'd have to have your head buried deep in a pungent mud pile not to acknowledge that the addition of graphics have consistently been one of the most requested features many of our fellow OOTP 'ers have made over the years. Markus, always responsive to his customer base, finally adds it, but like any new feature, it needs a lot of work.
Believe me, I know Markus doesn't need me to defend him, but all he did today was state the obvious. Comparatively speaking, the AI is fine compared to the current state of OOTP's fledgling graphics engine. It's the rusty hinge that currently needs the most oil. This feature has already been added to the game and it needs to be implemented properly, but nowhere did he state that he will do so at the expense of the AI. If anything, Markus should be commended for not being like so many other game developers who simply half-ass everything.
I wonder if those complaining would genuinely feel the same way if Markus expressed a desire to devote more resources to a new feature that they wanted added to the game? I certainly know I wouldn't (Tournament Mode, anyone?)
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I used to be a big proponent of graphics. It was some sort of nostalgic desire to relive my Micro League Baseball days of my youth. But someone had some magic words to day that has forever changed my opinion:
Graphical representation of the engine's outcome.
I really don't care about the the graphical representation. I just want the engine to be perfect.