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Old 05-16-2014, 10:25 AM   #8
JohnHoward
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Join Date: Jun 2005
Posts: 624
Quote:
Originally Posted by Harmon Killebrew View Post
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For OOTP present-day I suggest the following:

AAA - no limit. teams will carry 25 typically, but will have room for rehab assignments without having to shift players. one other advantage is when roster expansion occurs in September the AI won't try to fill up AAA rosters, which it will do if you have a limit.

AA - 30

A - 30

SS A - 30

Rookie - no limit

Summer - no limit
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Quote:
When I set this up and started playing my first game with these settings, I noticed that my Fort Meyers, GCL team dumped all it's players out of it, and it seems that most if not all of the teams might have emptied out a ROOKIE League team as well.


Is this normal for this game?
These teams now have zero to ten players in them and the league sits idle, playing no games.
Yes, some but not all teams would have done this anyway whether you set the limits or not, according to AI evaluation and other factors. Also, check the rookie league roster for the ML team that finished with the worst record last season and I bet you find tons of catchers. There is a hidden design that keeps catchers in circulation so the minor leagues don't run out of them.

Last edited by JohnHoward; 05-16-2014 at 10:28 AM.
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