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Here's the scenario. I am playing an historical fictional game (real teams, fictional players) and I am letting the game update the logos and unis by using historical versions of those files (what a blessing). Problem is, the logos have the team colors (background and text) encoded in them. It's 1902, so maybe the background colors will become more differentiated over time, but for now many teams are using the same dark blue. Without the ability to differentiate the text color a bit (I haven't checked closely, but I think there is some variation there in the historical logo files), I see many match-ups like this one:
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- Bru
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