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I'm also setting up an all-time type league and appear to be going about it a little differently than the few I've seen posted here or in other threads. I'll post what I'm planning on doing which may help others in some areas and I would love to hear feedback on mine for possible improvement.
Here is the setup:
Includes any WS participant (winner or loser) and any team with a winning percentage over 0.586 which is equivalent to 95 wins in a 162 game season which ends up being 420 teams.
4 Levels (I refer to them as "Grades" in the game) in a promotion/relegation format:
Grade A - 1 league
Grade B - 2 leagues
Grade C - 4 leagues
Grade D - 8 leagues
28 teams per league (no divisions) with a balanced schedule ends up being 3 home and 3 away games against every team for a total of 162 games. No playoffs, no trading, no player development, no drafts, no injuries, no moral system, no coaches, no scouting, neutral ballparks settings.
You may be surprised by this, but for me, no playoffs is actually quite important since even a bad team can beat a good team in a 7 game series more often than you'd think and considering I'm using top teams of all-time, they're probably much closer in ability and a 7 game series at the end of the season isn't going to tell me much about who's better. So using records from 162 games should tell me more about who's better than using playoffs.
At the end of the season, based on records, bottom 8 teams in each league move down one grade, top 4 teams in each league move up one grade. 2 teams from each league that are staying at the same grade move laterally to other leagues within the same grade in case some teams in the middle of the standings kind of get stuck there and end up playing a lot of the same teams over and over. Maybe they matchup better (or worse) against a different set of teams and will have a chance to move up (or down).
The tricky part (others seem to have the same issue) is figuring out the era settings. At the start of each season I plan to randomly pick a year between 1901 and 2013 and use the settings from that year for all leagues. I will also randomly choose whether the DH will be used or not. So every year I run this, some teams may have an advantage just because of the settings that are chosen rather than actually being the better team. Over time I hope that this balances out since some seasons a given team will have an advantage and other years they'll be at a disadvantage.
I did run a practice season to see if there were any major issues with my setup. I ended up using 1995 settings. It seemed to work fine from what I could see. There were some teams from early 1900's that had almost no bullpen to speak of on their roster which I was worried about, but it didn't appear to be a problem (one of the league winners was a 1901 team that didn't even have 25 players on their roster so it didn't seem to hurt them). Deadball era teams were hitting close to 100 HR's which was lower than other teams, but a lot more than they did in real life which I'd expect with 1995 settings. Team batting averages were between about 0.250 and 0.275 and ERA's were in the mid to high 4's both of which seemed reasonable. It was only one season and I didn't inspect every detail of every team, but the results I saw were roughly what I was expecting and wouldn't say I saw anything way out of whack.
My plan is to run this many times and won't necessarily have an end where at the end I say Team X is the best of all-time. For each season played, I plan to use a formula giving points for each win with wins in higher grades being worth more points, then over the course of say 20 seasons I'll rank the teams by total points (I'll run it more, but would probably only use the last 20 seasons at any time for ranking). I plan to keep a running tab of the top teams based on my formula as this progresses.
I'm really looking forward to seeing how this turns out. I do plan on posting results online if anyone is interested (and I'll post the link when it's ready), but it will take quite a bit of work outside of the game since most of my summaries won't be taken from in-game HTML files. So once I get that set up I'll be good to go. I'm hoping to run the first few seasons this weekend.
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