Quote:
Originally Posted by zergforums
I asked about 3 months ago if the Enforcers in the game fight realistically now and that the stats reflect this?
Was this bug fixed and can you now get 2 enforcers to fight each other often if you choose to?
How is the fighting aspect in the game now?
If an enforcer wins a fight does this give his team a slight morale boost for the remainder of the match?
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You are my brother from a different mother my friend. I have been waiting for this answer for awhile now and still no avail. I'm happy that they have responded to this and when I see that the game doesn't have Heavyweight Enforcers fighting guys like Cory Perry and the Shea Weber's, I too will begin to itch my fingers on perhaps the next purchase of the FHM series.
Agitators drawing penalties is another big one, more misconducts to boost the PIM'S and perhaps suspensions as well would be a great emotional feel to the games. The hit's leader's also need to be reworked because we have some players who barley go into the corners in real life leading the league in hits accumilated such as Patrick Kane, Jonathan Huberdeau and Chris Kunitz who are leading in hit's right now after a actual guy who fits the billing in Cal Clutterbuck!
Thank you Jeff and Sebastian for taking the time to actually comment on the physical side of the sport for us fight fans. The game engine sounds like it's going to do a miracle for this game and I cannot wait!