We can't do more then explaining the situation. I will do it one more time (the last time):
When I joined OOTP Dev to make iOOTP I quit my job and took the risk that iOOTP will work out. As you all know, iOOTP is priced $5, people pay more for a coffee this days. Now, from this $5 I get just a small share as Apple (30%), PISD, graphics, PR and OOTP Dev get all shares too. On top of it we lose about 30% due to the bad Euro-$ exchange rate. All 3 versions sold about the same number of games, we were always happy with the numbers
but it never was enough to support my life. So two years I had to cut back my expenses to make the game. When I had the chance to make FHM as my own project, I had to take it, otherwise I would be back to a normal job. With FHM I make enough money to support my life, in theory I could just abandon iOOTP. But that is not my intention, as I like the game a lot. So the last few weeks (and the upcoming weeks) I work on iOOTP (and on FHM in my "free-time") to release a new version this year.
Long story short: without FHM there would be no iOOTP anymore. We want to make a new version every year and we will continue to support it throughout the year if needed (bugs, smaller additions) but with such a small price it is not possible to work on it around the year fulltime.
I'm glad that most people here understand and I'm looking forward to another year of iOOTP. Can't wait for Opening Day and iOOTP in April.
